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Course Information

Game Design (CPT 228)

Term: 2011-2012 AY - Spring Semester

Faculty

Scott A HoodShow MyInfo popup for Scott A Hood
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Description

This course is designed to develop skills in the C++ programming language for games and simulations. This course will also examine real-world C++ development issues while utilizing standard game libraries. Other topics include interfaces, exceptions, file access, and random numbers; and creating basic game or simulation frameworks building upon C++ knowledge. Prerequisite: Minimum grade of ?C? in CPT119 and CPT227, or permission of instructor.